But I think you are correct in wow classic gold they became complacent and also forgot what made them so popular to start with. Look at Diablo 3's launch, the lead man working on it had open disdain for its prior director, there was this haughty feeling to the total layout and launch that everyone would play it just depending on the name.It is a shame, but it is the character of the matches business also.
Businesses come and go for a variety of reasons. Blizzard will either sort itself out or fade away.If there is something that's been consistent regarding wow kinds from 2004 to today is nonstop complaining and raging.The 2 things I hated about WOTLK was that the return of Naxx along with the Argent tourney. Paying for rehashed content felt pretty ing bad. Especially since it was the very first raid after dropping cash for the Xpac. Along with the argent tourney had the strangest dailies ever and a"raid" which you sat in 1 shitty looking dirt floored room for 90% of it.I think having Naxx was fine. However, it being the very first thing that you encounter was just kinda meh timing.Ulduar was the ideal raid Blizzard ever produced and it was so quickly made insignificant from the worst raid Blizzard ever made. It's mind boggling.It felt bizarre to cancel my sub right after having the most fun in the game I have ever needed. Blizzard said they made the Argent tourney raid because Ulduar took a lot of man hours and dollars (it was epic, therefore lots of managers, so many rooms, virtually every battle made nicely )... enjoy, a stunt worthy of a multi billion dollar company.
The fact that this gigantic company turned about and said, hey, which was too expensive of a raid to us to make, here's something we created from begin to finish in two weeks, which was really disrespectful to the participant base and it is no wonder sub numbers went downhill shortly afterwards.Apparently whenever you're making 150 million USD a month from subs a couple of developers is"overly pricey"activision started ruining WoW the moment they purchased them.
I recall the justification for this not being cost but because ICC was not completed and rather than 4 or 5 more months of ulduar they put together an in-between raid to give players something to do buy classic wow gold while they finished ICC.Algalon to this day is still my favorite battle ever. Everything about it, the room, algalons model, the difficulty of this struggle. Holy shit talk about a mothering experience.Had been playing on a laptop back then and Algalon just completely the pc. Like I'd have random tough crashes and super low fps.
But I think you are correct in wow classic gold they became complacent and also forgot what made them so popular to start with. Look at Diablo 3's launch, the lead man working on it had open disdain for its prior director, there was this haughty feeling to the total layout and launch that everyone would play it just depending on the name.It is a shame, but it is the character of the matches business also.
Businesses come and go for a variety of reasons. Blizzard will either sort itself out or fade away.If there is something that's been consistent regarding wow kinds from 2004 to today is nonstop complaining and raging.The 2 things I hated about WOTLK was that the return of Naxx along with the Argent tourney. Paying for rehashed content felt pretty ing bad. Especially since it was the very first raid after dropping cash for the Xpac. Along with the argent tourney had the strangest dailies ever and a"raid" which you sat in 1 shitty looking dirt floored room for 90% of it.I think having Naxx was fine. However, it being the very first thing that you encounter was just kinda meh timing.Ulduar was the ideal raid Blizzard ever produced and it was so quickly made insignificant from the worst raid Blizzard ever made. It's mind boggling.It felt bizarre to cancel my sub right after having the most fun in the game I have ever needed. Blizzard said they made the Argent tourney raid because Ulduar took a lot of man hours and dollars (it was epic, therefore lots of managers, so many rooms, virtually every battle made nicely )... enjoy, a stunt worthy of a multi billion dollar company.
The fact that this gigantic company turned about and said, hey, which was too expensive of a raid to us to make, here's something we created from begin to finish in two weeks, which was really disrespectful to the participant base and it is no wonder sub numbers went downhill shortly afterwards.Apparently whenever you're making 150 million USD a month from subs a couple of developers is"overly pricey"activision started ruining WoW the moment they purchased them.
I recall the justification for this not being cost but because ICC was not completed and rather than 4 or 5 more months of ulduar they put together an in-between raid to give players something to do buy classic wow gold while they finished ICC.Algalon to this day is still my favorite battle ever. Everything about it, the room, algalons model, the difficulty of this struggle. Holy shit talk about a mothering experience.Had been playing on a laptop back then and Algalon just completely the pc. Like I'd have random tough crashes and super low fps.